Gunhouse

Gunhouse Launches Today on Nintendo Switch

Gunhouse Launches Today on Nintendo Switch

Necrosoft announced today the launch of their weird hybrid hit Gunhouse on Nintendo Switch. The game is available on the Nintendo eShop for $14.99 and is compatible with joycons, the pro controller, and the touch screen. You can even switch between them on the fly!

Check out the announcement trailer of Gunhouse, featuring some gameplay footage:

“Gunhouse is part puzzle, part active tower defense, as you make big combos to launch a hail of bullets and special attacks at the alien invaders who would like nothing better than to consume your delicious orphan friends. The game contains infinite levels, upgradeable weapons, a hardcore more, a unique art style, music by Fez composer Disasterpeace, and code by Frog Fractions creator Jim Crawford.

“Since the death of PlayStation Mobile, we’ve been wanting to bring Gunhouseto new audiences, and add all the features we never could before,” says Brandon Sheffield, Creative Director at Necrosoft. “Switch is the perfect home for Gunhouse, and I guarantee you’ve never played a puzzle game quite like this one. Many poor souls have been lost to its addictiveness – some fans have been playing this game for 80 hours and counting! They’ll never be free!”

The original version of Gunhouse was first released on PlayStation Mobile in 2014 and since then has seen releases and upgrades for PlayStation Vita, iOS, Android, and Windows mobile (RIP). Compared to the original, the latest version contains more enemies, more stages, a hardcore mode, higher res graphics, more story, rotating objectives, and stats tracking (offline). The whole thing got rebalanced, as well!

Features

  • Puzzles!
  • Tower Defense!
  • Weird story!
  • Weapon upgrades!
  • Infinite levels!
  • Hecked-up bosses!

About Necrosoft

Necrosoft Games is a distributed game developer with members all over the world. It was founded by Brandon Sheffield after he got tired of making games for other people, quit his full time job at Game Developer magazine, and decided to make a go of it himself. The team started out making games for Sony’s PlayStation Mobile, and then they just kept making and remaking them. Now they are working on an unannounced RPG, while upgrading their classic titles Gunsport, Oh, Deer! and Gunhouse. They are now three full time persons, with several contractors at any given time.”

For more information on Gunhouse, visit its official website.

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