Great Cascade, a Game Where Your Actions Matter
Seamount Games is a one-man game development company run by Brett Johnson. He is currently working on Great Cascade, which is now on a Steam Greenlight Campaing to deliver this interesting game, where your actions with the NPCs will alter their personalities and shape the events happening in the game.
Watch the trailer of Great Cascade:
Maybe you deliver an item for a guy. He gives you a reward and likes you a little more. Or maybe instead of delivering the item, you sell it to the highest bidder. Now the guy hates you. He tells his friends and they hate you. You’re rich, but on the run.
It’s not a morality system. It’s not a scripted story with branching paths. It’s a system of cause and effect. Characters have unique personality traits, memories, and goals, so they act and react differently. Your actions build your story.
Give, take, save, kill, inform, hide, be loyal, betray. Do what you want, and deal with the consequences.
“HistoryGreat Cascade began as a bunch of ideas on dynamic character AI. It was fueled by talks from Clint Hocking on emergent gameplay and frustrations with Red Dead Redemption (one of my favorites) forcing me to kill folks for no good reason, or failing missions for killing the “wrong” person”. Said Brett Johnson, “Real work began mid-2014. Character AI was the focus for the first year. Once I had a solid foundational system (oh, hey this works), I began on the visuals. I opted for an art style that I could execute relatively quickly and was somewhat in my wheelhouse”.
Great Cascade was the first big game made by Brett Johnson.
- Open world, open story, single-player.
- Characters remember and react to the actions you and other characters take.
- With every new game, the characters’ traits and relationships are randomized, so you always get a new experience.
- Beautiful landscapes to explore.
For more information of Great Cascade visit it’s Steam Greenlight campaing.