Fatal Fury: City of the Wolves

Fatal Fury: City of the Wolves Adds Hokutomaru

Developer SNK has announced that Hokutomaru will be a playable character in Fatal Fury: City of the Wolves. “With the latest tournament now close at hand, Hokutomaru decides it’s the perfect opportunity to see how he has grown.” A trailer for the character was also released.  Fatal Fury: City of the Wolves will launch on April 24 for PlayStation 5, PlayStation 4, Xbox Series X/S, and PC via Steam and Epic Games Store.

The character’s details:

Hokutomaru (voiced by Caleb Yen in English, Junya Enoki in Japanese)

Fighting Style: Koppo & Shiranui ninjutsu
Date of Birth: October 7
Blood Type: O
Cherishes: His master and all other Shiranui-style practitioners

Andy Bogard and Mai Shiranui’s young pupil. After the previous tournament, Hokutomaru traded his home in the mountains for the bustling metropolis that is South Town—with Terry’s help, that is. Despite having to grapple with the ups and downs that is “life in the city,” the fledgling Shiranui fighter spends a great deal of time wondering how to use his abilities to help those around him. With the latest tournament now close at hand, Hokutomaru decides it’s the perfect opportunity to see how he has grown.

 

The game’s details:

The Fatal Fury series first hit the market in 1991, spearheading the fighting game boom of the 1990s that swept the industry thereafter. Garou: Mark of the Wolves (released in 1999) has, for some time, served as the franchise’s most recent installment.

All-new REV System Shifts the Fight into Top Gear

The REV System, a toolset making its Fatal Fury debut, offers unique offensive options from when the battle begins. Players can use REV Arts, REV Accel, REV Blows (while S.P.G. is active), and more until you hit your limit and the REV Meter overheats. Balance your heat level and keep the pressure on your opponent to fight at full throttle!

Classic Battle Systems Evolved

Many classic Fatal Fury battle systems are back in full force, including Combination Attacks, Just Defense, Braking, Dodge Attacks, and Feints. These systems return to the fold after more than 25 years and have evolved for the modern day. Buckle up for red-hot action and competitive fights to the finish!

Experience-Tailored Control Schemes

Players can choose from two control schemes: Arcade Style is based on precise, technical inputs, while Smart Style lets you perform flashy special moves and combos using directional inputs and single button presses. From fighting game newcomers to seasoned veterans, everyone will be tricked out with the right controls—tailored specifically to your level.

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