News

Fade to Silence – A New “Hope“

Fade to Silence – A New “Hope“

Black Forest Games has listened closely to the feedback and discussions of the community; they decided to address the difficulty of the game. With today‘s “Hope“ update – the first of the four announced major updates – the developers not only added a big overhaul to the weather effects, but also the first part of their so-called “catch-up mechanism“.

The catch-up mechanism is a system which allows players to collect special shards that increase their abilities, even after you have lost all six lives and have to start over.

Catch-up Mechanism in Fade To Silence
Aim: Let the player catch up more quickly if they lose their last life and have to start over again.

Means to achieve goal: Permadeath Mitigation Collectables that are placed in the world by level design. These collectables can be found within containers as well as in the “wild”

There are four types. Each type corresponds to one of the following stats: Stamina / HP = Hitpoints / Hunger / Cold

After having collected a certain number of collectables of a specific type, an arbitrary bonus of the corresponding type is permanently awarded to the player. The permanent bonuses persist even after permadeath. Starting a new game doesn’t reset those bonuses. Each permadeath mitigation collectable can only be collected once.

Weather
Improved the weather effects across the game. Goal is to increase player immersion. It also serves to mitigate some of the performance issues.

In case you are interested in more insight to the “Hope Update“, watch the ninth episode of the „BFG Unlocked“ vlog, where the devs talk about how they implement community feedback and show a little insight into the technical side of the new weather effects.

About Fade to Silence 
In Fade to Silence, players take on the role of Ash, a natural leader forced to battle the elements and eldritch monsters in a post-apocalyptic environment blanketed in #EndlessWinter.

Check out the Video:

More info at – Source

Check out our latest news – Here!

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

Share
Published by
Manuel Alvarez

Recent Posts

RKGK / Rakugaki 3D Platformer Launches May 22

A new gameplay trailer was also released.

12 hours ago

Elden Ring Will Get No More DLCs But a Sequel Could Happen in the Future

Shadow of the Erdtree will launch on June 21

12 hours ago

Helldivers II Will Require Players to Link Their PSN Accounts on Steam

This was originally a requirement when the game first launched.

12 hours ago

Senua’s Saga: Hellblade 2 PC Requirements Revealed

For several display settings.

13 hours ago

Star Wars: Hunters Finally Launches Next Month For Switch and Mobile

A release date trailer was also released.

1 day ago

Assassin’s Creed Mirage is Coming to iOS Next Month

The port is developed by Ubisoft Sofia

1 day ago