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Dreadnought enters Open Beta on PlayStation 4

Dreadnought enters Open Beta on PlayStation 4

Grey Box, Six Foot and independent developer YAGER have launched Dreadnought, the class-based spaceship action game, into free-to-play open beta for all users on the PlayStation 4 via the PlayStation Store.

In addition to the maps featured in closed beta, the PlayStation 4 open beta of Dreadnought introduces two game maps new to consoles and six bonus night map variations. It includes four game types: Team Deathmatch, Team Elimination, Training, and Havoc modes. Havoc is a cooperative mode exclusive to PlayStation 4 in which three players attempt to survive as long as possible against progressively tougher waves of enemies using ships they select and upgrade over the course of each match.

Dreadnought puts players in the captain’s chair of massive capital ships and on the front lines of tactical, team-based battles across a variety of competitive, multiplayer game modes. There are more than 50 playable vessels to master, each customizable with an array of weapons, modules, coatings and decals. Five distinct ship classes, specializing in vital roles like frontline assault, long-range bombardment, strategic support and more, offer captains unique powers to exploit the enemy team’s weaknesses and claim victory.

Check out some Screenshots:

The open beta will feature a new map called Ixion, set 60,000 kilometers above the Saturnian moon Titan, which “forces players to maneuver around the colossal orbital ring that dominates its center.” More than 50 ships from five different classes are playable in the beta, and “night variations” of two existing maps, Rings of Saturn and Red Sands, have also been added.

Dreadnought is free to play, which means you can go blow things up in the cold void of space without spending a penny, but if you find yourself having fun you can drop a few bucks on things like experience boosters, cosmetic items, and “Hero ships” if you like. Developer Yager said the game “will continue to receive new content, features, balancing and more with regular updates guided by community feedback” throughout the beta process.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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