Dragon Bros

Dragon Bros Launches on Steam

Dragon Bros Launches on Steam

It was announced by Liverpool based Space Lizard Studio (LTD), that they have officially launched their new game, Dragon Bros on steam, Mac and Linux.

Dragon Bros is a fast paced run and gun game with a unique soundtrack created by Gabriele Caruso which follows four teenage dragons pitted against an army of Mechaliches, an evil robotic society. Players will learn more about their plans and culture as they play through the game.

Check out the launch trailer of Dragon Bros, showcasing the games’ features:

“Several types of enemies appear in the game; so there’s a constant challenge as you try to jump and roll out of the way of lasers, bullets and bombs. There’s also a huge arsenal of power ups to collect, from simple health packs to new weapons.


  • A smooth and fresh interpretation of classic Run and Gun games
  • Solo or local co-op up to 2 players
  • Tons of enemies to blow up
  • Gorgeous pixel art
  • Lots of weapons with alternatives firing modes
  • Punchy soundtrack with old school tones
  • Far too many explosions
  • Higher difficulty modes for an extra challenge
  • Full controller support
  • 2 players on one keyboard support
  • Hyper responsive controls and non stop action
  • Future updates and free new levels already planned

About Space Lizard Studio (LTD)

We founded Space Lizard Studio around April 2015. We are friends and we all come from different backgrounds:

  • Lorenzo was an Architect specialized in 3D visualization,
  • Gabriele is a Financial reporting analyst (sounds serious!) during the day, but transforms into our Audio Engineer at night,
  • Marco used to draw for mobile games, movie covers and whatever needed good artworks and paid good lasagna,
  • Guilhem worked on AAA games for a long time (Driveclub, Little big Planet Karting, TDU2, etc) and realized it was much more fun to develop his own studio with friends!

We worked first on a simple game called Yelly Chicken, released in October 2015 on Android, to assess our ability to work together. And it worked! So we designed a very ambitious game called Vampire, Guns & Rock n’ Roll, before realizing we needed more money and tech to develop it. Eventually we designed a leaner version of it and here it is: Dragon Bros!”

For more information on Dragon Bros, visit its official website.

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