Black Ops III

Call of Duty: Black Ops III DLC Pack, Descent Available Now

Call of Duty: Black Ops III DLC Pack, Descent Available Now

The third DLC pack for the best-selling console video game on next generation platforms*, Call of Duty: Black Ops III is called “Descent” and it is available today, first on PlayStation 4 with other next-gen platforms to follow**.  Published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. and developed by Treyarch, Call of Duty®: Black Ops III Descent, takes players across the globe to four new multiplayer locales and an all-new Zombies experience in the classic Origins saga.

Check out the Descent multiplayer trailer of Call of Duty: Black Ops III, showcasing the DLC multiplayer features:

“From the beginning of development, Treyarch has been committed to delivering the most epic gameplay experiences we have ever created. Descent continues to make good on that promise, while answering the community’s requests for a re-imagining of Raid, the beloved multiplayer map from Call of Duty®: Black Ops II,” said Mark Lamia, Studio Head, Treyarch.  “In addition to four amazing Multiplayer maps, the Zombies team is flat out bringing it with our newest chapter, Gorod Krovi, harkening back to Treyarch’s roots, with a twisted Stalingrad experience .”

“Call of Duty: Black Ops III Descent comes packed with four new multiplayer maps that offer fans non-stop run and gun action in a cryogenic penitentiary, a Viking hamlet, a robot death-match arena and a contemporary reconstruction of an ancient Roman estate:

  • Empire: Fan favourite map Raid returns, re-imagined in this classic, medium-sized map as an authentic Roman villa, where a classic map structure mixes with the new gameplay mechanics of Black Ops III.
  • Berserk: A Viking village frozen in time enlists players to fight through blizzards, for control of the centre bridge. This medium-sized map features wooden buildings, deadly rocky outcroppings and tight chokepoints.
  • Cryogen : Located far in the Dead Sea, this isolated compound holds some of the world’s most dangerous criminals in frozen isolation.  Sentry towers keep watch over the small map’s circular design as frenetic combat and wall running attacks abound.   
  • Rumble: Gamers battle amongst larger-than-life mechanised warriors in this medium-sized map, which funnels high-speed combat to the central arena, where players battle their way through fallen mechs and pyrotechnics.    

Descent transports players to an alternate-timeline of Stalingrad in the newest twisted chapter of the Origins Zombies storyline, Gorod Krovi.  Players face-off against a swarm of mechanised zombie soldiers and avoid hell-fire from aerial dragon assaults, all in the midst of a raging battle within the remnants of Nikolai’s motherland.  Gorod Krovi delivers a harrowing Zombies experience, filled with horrifying new enemies, exciting new gameplay mechanics and an epic set of undead-annihilating weapons. 

Descent is now available on PlayStation 4 at a discounted rate via the Call of Duty: Black Ops III DLC Season Pass***, which features four DLC Map Packs planned for the year, as part of the discounted bundle. Purchase Call of Duty: Black Ops III Descent for PlayStation 4 to receive an exclusive Gorod Krovidynamic theme.  Call of Duty: Black Ops III is rated PEGI 18.

*Based on North American physical game sales as of 1st April 2016.

**Descent DLC content not available on PS3 or Xbox 360.

***Season Pass content not available on PS3 or Xbox 360.  Downloadable content in the Season Pass may be sold separately.  If you purchase the DLC Season Pass offering, do not also purchase these standalone DLC Map Packs, as you will be charged for them.  DLC Season Pass and DLC Map Packs may not be available on all platforms or in all territories.  Pricing and release dates may vary by platform.  Call of Duty: Black Ops III game required; sold separately.”

For more information on Call of Duty: Black Ops III, visit its official website.

0 0 votes
Article Rating
Subscribe
Notify of
guest
0 Comments
Inline Feedbacks
View all comments