Sekiro: Shadows Die Twice is the newest IP from FromSoftware, and it looks like it’s shaping up to really change the mechanics we know and love. For some From veterans, this is terrible news. For me, however, Sekiro looks to be transitioning many of the things we’ve come to take for granted in FromSoft games into something new. Something exciting. Today we’re going to be taking a look at how Sekiro departs from the classic FromSoft dynamic, and why that’s actually good.