During yesterday’s Future Games Show, Oddworld: Soulstorm‘s creator Lorne Lanning provided some insight into the game with a new gameplay showcase.
The five-minute walkthrough tells us more about the sidescrolling perspective and the redesigned 3D camera that makes the experience better than older Oddworld games.
Check the new trailer down below:
The new gameplay demo showcased the game’s crafting system, players will have more options to use through each level. There are several Mudokons to rescue on Abe’s adventure, thinking outside the box is key to progress in the game, however, there is a lot to be learned from experience, expect accidental crushes pitfalls and several other ways to die in this game.
Oddworld: Soulstorm is the second game in a quintology. In the trailer above we learn more about our reluctant hero, Abe the Mudokon.
Abe was born in a system that relegated his kind to the bottom of the food chain. He and others quietly slaved away at RuptureFarms, the world’s biggest meat processing plant run by Molluck the Glukkon (part of the Magog Cartel). That changed in an instant after he accidentally overhears a sinister plan to increase profits at RuptureFarms by turning Mudokons into food.
Oddworld: Soulstorm continues Abe’s evolutionary story. You will learn that revolutions start small, but real and lasting change requires the power of many and the power of hope. And that opposing forces will use every means at their well-funded disposal, from propaganda to brute force, to beat back even the smallest uprising.
Abe, like any of us, would after hearing we were going to become food, tries to quietly escape but along the way, something inside of him awakens. He just can’t leave behind his fellow Mudokons. His actions create a spark that ignites a movement and maybe a revolution.
With Oddworld: Soulstorm is launching on April 6 on the Epic Games Store, PlayStation 4, and PlayStation 5.
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