During Nintendo’s recent Nintendo Direct Mini: Partner Showcase, Square Enix announced a brand-new life simulation RPG, Harvestella, which will launch on November 4 for Nintendo Switch and PC via Steam. The game will feature concept art by Isamu Kamikokuryo (Final Fantasy XII) and music by Go Shiina (Tales series). In HARVESTELLA, players will experience a beautiful world that changes with the flow of the seasons and enjoy a variety of gameplay, including tending to crops, befriending townspeople, and adventuring into challenging dungeons.
More details about the game via Square Enix can be seen below:
HARVESTELLA is set in a vibrant and colourful world where four giant crystals called “Seaslight” create a stable change between the four seasons. The adventure begins as abnormalities in the Seaslight begin to appear, creating the “Quietus,” a season of death that takes place between the naturally occurring four seasons. During the Quietus the crops wither and people cannot venture outside, and troublingly, these seasons are mysteriously growing longer with each year.
In this life simulation RPG, players will grow and tend to crops, use ingredients to cook and craft items, and venture into the overworld, which vibrantly changes based on the season, to visit different towns, interact with townsfolk, go fishing and more. Players can select from various Jobs, such as Fighter, Shadow Walker, and Mage, and venture into dungeons with their party to discover the origins of the world as well as the truth behind the calamity along the way.
Our story takes place on a planet where four giant crystals exist, known as the Seaslight. The Seaslight govern the seasons, and all life receives their blessings.
Yet, catching everyone unaware, the Seaslight start behaving abnormally. As the seasons change, “Quietus” begins to visit in the interim between seasons. Quietus—the season of death. The Seaslight glow with a strange light, emitting vast quantities of dust formed of light that threatens all life. Crops wither and people cannot even walk outside.
During one particular Quietus, a traveler collapses in an isolated village—our protagonist. Upon their meeting with a certain girl, a new adventure stirs.
…The girl pronounces, “I think I came here from the future…”
Her name is Aria, and she is researching the mysteries of Quietus. Thus, our protagonist and Aria take their first steps on their shared journey that will lead to the very truth of this world.
Quietus – A season of death that comes at the turn of each season. Crops wither and the dust of death prevents people from even walking outside. It is said that the duration of Quietus is getting longer each year.
World – Players will be able to explore the various cities and dungeons of the world: “Nemea Town,” where cherry blossoms bloom all year round, “Seaside Town Shatolla,” with a lively bar scene, “Lethe Village,” with its beautiful colors of the four seasons, and the snow-covered “Holy Capital Argene.” In order for players to reach the “Seaslight,” the four giant crystals that govern the seasons, they must cross a beautiful yet rugged path.
Daily Life – Vegetables, grains, and fruits can be grown on fields and shipped for money or used as crafting materials. They can also be used for cooking, where recipes can have the effect of recovering HP or temporarily increasing stats, which will be useful while on adventures. At home, players take care of their animals: the round bird “Cluffowl,” the dignified goat “Woolum,” and their pet “Totokaku,” which may lead to nice rewards.
Comrades – Players will encounter new friends, such as “Shrika,” a missionary in search of a new faith, “Heine,” a flirtatious and handsome mechanic, “Asyl,” a descendant of the Wind Readers, and “Aria,” a mysterious girl who says she has come from the future. By facing their problems and their different ways of life, you will gain a better understanding of your allies.
Combat – During battle, switch instantly between a wide variety of jobs, like the “Fighter,” who unleashes quick sword techniques, the “Shadow Walker,” who deals lethal blows with twin swords, or the “Mage,” who specializes in magic attacks, to be victorious. Take on strong enemies by targeting their weak points and then eliminate them with a powerful Double Break attack.